Unity Plugin — For Joiplay
void Start()
using UnityEngine; using UnityEngine.EventSystems; public class JoiPlayInput : MonoBehaviour Unity Plugin For Joiplay
A “Unity Plugin for JoiPlay” is not a binary library but a scripting layer that adapts your existing Unity game to JoiPlay’s non-standard environment. By adding detection, input remapping, save redirection, and back-button handling, you can make your PC-targeted Unity game playable on Android via JoiPlay with minimal friction. void Start() using UnityEngine; using UnityEngine