Roblox Save Instance -external- -

-- Load later ExternalSave:LoadPlayer(player, player) const express = require('express'); const app = express(); app.use(express.json()); const saves = new Map(); // Use database in production

local HttpService = game:GetService("HttpService") local Players = game:GetService("Players") Roblox save instance -EXTERNAL-

-- Load from external API function ExternalSave:LoadFromExternal(player) local success, response = pcall(function() return HttpService:GetAsync(self.ApiUrl .. "/load?playerId=" .. player.UserId, false, self.ApiKey) end) if success and response then local decoded = HttpService:JSONDecode(response) print("[ExternalSave] Load successful for", player.Name) return decoded.Data else warn("[ExternalSave] Load failed or no data") return nil end end -- Load later ExternalSave:LoadPlayer(player