psnuser.c

Psnuser.c -

typedef struct char friend_id[32]; char online_id[64]; int is_online; PsnFriend; 4.1 Initialize / Shutdown void psn_init(void) memset(&g_current_user, 0, sizeof(PsnUser)); memset(&g_active_session, 0, sizeof(PsnSession)); g_is_logged_in = 0; printf("[PSN] User module initialized.\n");

if (psn_login("test@psn.com", "mypassword") == 0) printf("Welcome, %s!\n", psn_get_current_user()->online_id);

Happy coding (ethically) 🎮

static void generate_session_id(char *out, size_t len) const char charset[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"; for (size_t i = 0; i < len - 1; i++) out[i] = charset[rand() % (sizeof(charset) - 1)]; psnuser.c

PsnFriend buddies[10]; int count = psn_get_friends(buddies, 10); printf("You have %d friend(s) online.\n", count);

Compile with:

| Return code | Meaning | |-------------|--------------------------| | 0 | Success | | -1 | Generic error | | -2 | Invalid credentials | | -3 | Session expired | | -4 | Network error (stub) | typedef struct char friend_id[32]

if (psn_login("user@example.com", "pass") != 0) fprintf(stderr, "Login failed\n"); return;

int psn_get_friends(PsnFriend *friends, int max_friends) !friends) return -1; // Mock friends PsnFriend mock_friends[] = "111", "Alice", 1, "222", "Bob", 0, "333", "Charlie", 1 ; int count = (max_friends < 3) ? max_friends : 3; memcpy(friends, mock_friends, count * sizeof(PsnFriend)); return count; 4.7 Trophy Sync Stub int psn_sync_trophies(void) if (!psn_is_session_valid()) return -1; printf("[PSN] Syncing trophies with server... (stub)\n"); return 0; // success

// Internal helper prototypes static int validate_token(const char *token); static void generate_session_id(char *out, size_t len); typedef struct char user_id[32]; char online_id[64]; char country[4]; int age; char avatar_url[256]; PsnUser; typedef struct char session_token[128]; time_t expires_at; char ip_address[46]; PsnSession; g_is_logged_in = 0

const char *psn_get_session_token(void) if (!psn_is_session_valid()) return NULL; return g_active_session.session_token;

out[len - 1] = '\0';

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