- Fe - Admin Abuser Gui Script -
-- Services local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local TweenService = game:GetService("TweenService") local CoreGui = game:GetService("CoreGui") local RunService = game:GetService("RunService") local VirtualInputManager = game:GetService("VirtualInputManager")
-- Crash game (visual only, doesn't actually crash) createButton("⚠️ VISUAL CRASH (SCREEN SHAKE)", Color3.fromRGB(100, 100, 100), function() -- Creates a visual effect, not an actual crash local shakeIntensity = 0 local connection connection = RunService.RenderStepped:Connect(function() if shakeIntensity > 0 then local shake = Vector2.new( math.random(-shakeIntensity, shakeIntensity), math.random(-shakeIntensity, shakeIntensity) ) mainFrame.Position = UDim2.new(0.5, -200 + shake.X, 0.5, -250 + shake.Y) shakeIntensity = shakeIntensity - 0.5 else mainFrame.Position = UDim2.new(0.5, -200, 0.5, -250) connection:Disconnect() end end) shakeIntensity = 15 end)
local uiPadding = Instance.new("UIPadding") uiPadding.PaddingLeft = UDim.new(0, 10) uiPadding.PaddingRight = UDim.new(0, 10) uiPadding.PaddingTop = UDim.new(0, 10) uiPadding.PaddingBottom = UDim.new(0, 10) uiPadding.Parent = scrollFrame
-- Loop teleport (follow) local following = false local followConnection = nil local function stopFollow() if followConnection then followConnection:Disconnect() followConnection = nil end following = false end - FE - Admin Abuser Gui Script
local selectedPlayerLabel = Instance.new("TextLabel") selectedPlayerLabel.Size = UDim2.new(1, 0, 0, 25) selectedPlayerLabel.Position = UDim2.new(0, 0, 0, 45) selectedPlayerLabel.BackgroundTransparency = 1 selectedPlayerLabel.Text = "None Selected" selectedPlayerLabel.TextColor3 = Color3.fromRGB(200, 200, 200) selectedPlayerLabel.TextSize = 12 selectedPlayerLabel.Font = Enum.Font.Gotham selectedPlayerLabel.TextXAlignment = Enum.TextXAlignment.Center selectedPlayerLabel.Parent = scrollFrame
-- Dragging functionality topBar.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = mainFrame.Position end end)
createButton("🌀 LOCAL NOCLIP", Color3.fromRGB(150, 100, 50), function() if noclip then stopNoclip() else noclip = true noclipConnection = RunService.Stepped:Connect(function() if LocalPlayer.Character then for _, part in ipairs(LocalPlayer.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) end end) function() -- Creates a visual effect
-- Drop Shadow local shadow = Instance.new("UIShadow") shadow.Color = Color3.fromRGB(0, 0, 0) shadow.Offset = Vector2.new(0, 4) shadow.Size = 8 shadow.Parent = mainFrame
uiList.Changed:Connect(updateCanvas) task.wait() updateCanvas()
-- Create GUI gui.Name = "AdminAbuseGUI" gui.ResetOnSpawn = false gui.Parent = CoreGui shakeIntensity) ) mainFrame.Position = UDim2.new(0.5
local dropdownVisible = false local dropdownFrame = nil
local uiList = Instance.new("UIListLayout") uiList.Padding = UDim.new(0, 8) uiList.SortOrder = Enum.SortOrder.LayoutOrder uiList.Parent = scrollFrame

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