Cs 1.6 Level System Plugin < TOP - FIX >

g_iVault = nvault_open("level_system")

for(new i = 1; i <= MAX_PLAYERS; i++) if(is_user_connected(i)) SaveUserData(i) cs 1.6 level system plugin

// ===== FORWARDS ===== public plugin_init() g_iVault = nvault_open("level_system") for(new i = 1; i

new szAuth[35], szData[128] get_user_authid(id, szAuth, 34) format(szData, 127, "%d %d %d %d", g_iLevel[id], g_iXP[id], g_iKills[id], g_iDeaths[id]) nvault_set(g_iVault, szAuth, szData) "%d %d %d %d"

g_iLevel[id] = 0 g_iXP[id] = 0 g_iKills[id] = 0 g_iDeaths[id] = 0

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