Pointer chain: [[renegade.exe+0x00A31B3C]+0x0C]+0x54 (x coordinate, y = +4, z = +8).
Scan vehicle health as float (e.g., 400.0 for Light Tank). Damage → rescan. command and conquer renegade cheat table
Multiplayer vehicles owned by server – client-side freeze will revert unless you intercept network packets (advanced). 3.5 Coordinates (Teleport / Speedhack) Player position: (x, y, z) floats. Pointer chain: [[renegade
[ENABLE] "renegade.exe"+0x3456F0: db 90 90 90 90 90 [DISABLE] "renegade.exe"+0x3456F0: db FF 4D F8 // original bytes Alternative: freeze address to max ammo using Cheat Engine’s Find what writes → replace with mov [addr],eax where eax = clip size. Credits stored as int in player inventory struct. Multiplayer vehicles owned by server – client-side freeze
Write 999999 for instant purchasing. Similar to soldier health but different struct offset.
Pointer: [[renegade.exe+0x00A31B3C]+0x0C]+0x94
Scan by moving and scanning for changed values.
Pointer chain: [[renegade.exe+0x00A31B3C]+0x0C]+0x54 (x coordinate, y = +4, z = +8).
Scan vehicle health as float (e.g., 400.0 for Light Tank). Damage → rescan.
Multiplayer vehicles owned by server – client-side freeze will revert unless you intercept network packets (advanced). 3.5 Coordinates (Teleport / Speedhack) Player position: (x, y, z) floats.
[ENABLE] "renegade.exe"+0x3456F0: db 90 90 90 90 90 [DISABLE] "renegade.exe"+0x3456F0: db FF 4D F8 // original bytes Alternative: freeze address to max ammo using Cheat Engine’s Find what writes → replace with mov [addr],eax where eax = clip size. Credits stored as int in player inventory struct.
Write 999999 for instant purchasing. Similar to soldier health but different struct offset.
Pointer: [[renegade.exe+0x00A31B3C]+0x0C]+0x94
Scan by moving and scanning for changed values.