Cheat Codes In Voxel Destruction Physics Review
The Vanilla Rule: Wood is wood. Stone is stone. They break differently. The Cheat: bind_mouse1 "paint_voxel material = explosive"
So go ahead. Break the rules. Crash the framerate. Turn your GPU into a space heater. Because in a world where everything can crumble, the only real limit isn't the physics—it's whether you remembered to save first. cheat codes in voxel destruction physics
The Vanilla Rule: You can only destroy voxels you have line-of-sight or explosion-radius to. The Cheat: noclip_destruction 1 (combine with render_voxel_ghosts 1 ) The Vanilla Rule: Wood is wood
The best cheat code isn't in the console. It's the understanding that voxel destruction is just data. And data can be lied to. Slow time down ( slomo 0.1 ) and detonate a nuke—watch the shockwave crawl through each individual cube like a blooming flower. Speed it up ( slomo 10 ) and a simple pickaxe swing becomes a railgun, tearing a perfectly straight kilometer-long trench through a mountain. The Cheat: bind_mouse1 "paint_voxel material = explosive" So