// Example: Admin remote execution to give XP via a "code" // Player enters code via in-game UI/action, server validates it // Step 1: Server-side validation script (in mission's initServer.sqf or separate) fnc_redeemXPCode = { params ["_player", "_code"];
private _validCodes = [ ["WELCOME100", 100], ["BOOST500", 500], ["DOUBLEXP", 0], // 0 could trigger 2x XP for next match ["STARTER250", 250] ]; arma 3 koth xp codes
if (_isValid && _xpAmount > 0) then { // Add XP to player's persistent data (e.g., via profileNamespace or DB) private _currentXP = _player getVariable ["koth_xp", 0]; _newXP = _currentXP + _xpAmount; _player setVariable ["koth_xp", _newXP, true]; // Optional: level recalculation [_player] call fnc_updateLevel; // Notify player systemChat format ["Code redeemed! +%1 XP", _xpAmount]; } else { systemChat "Invalid or expired code."; }; }; // Example: Admin remote execution to give XP
{ if (_code == (_x select 0)) then { _xpAmount = _x select 1; _isValid = true; }; } forEach _validCodes; private _validCodes = [ ["WELCOME100"
// Example remoteExec call from player action // player remoteExec ["fnc_redeemXPCode", 2, _codeInput];
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