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Timescales and Releases
By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code using your editor of choice.
Build your game for multiple platforms. MonoGame currently supports:
* Console access requires you to be authorized for those platforms.
Here’s a review summary and analysis of the common player experience regarding and the "Validating Subscriptions" issue.
However, many players have encountered a frustrating roadblock before even seeing the main menu. After launching the game, it gets stuck on a dialog box saying "Validating Subscriptions" — sometimes for 30 seconds, sometimes for 10 minutes, and often infinitely.
This problem was particularly prevalent between 2016 and 2020, often occurring after Steam updates, DLC releases (like Rise of the Rajas or The African Kingdoms ), or during Steam server stress. Overall Rating: 4/5 (Gameplay) / 1/5 (The "Validating" Bug)
Let’s be clear: Age of Empires II: HD Edition revived a legend. The widescreen support, Steam Workshop integration, and quality-of-life improvements (better attack move, improved netcode over the original) are fantastic. The core game remains a masterpiece of RTS balance and depth.
MonoGame is, and will always remain, free to use. There is no subscription model, royalty payments, licensing costs, or runtime fees associated with using MonoGame.
The MonoGame Foundation is a non-profit foundation that relies on community donations to fund its projects and goals. Consider supporting MonoGame through a one-time or monthly donation.