2.5d Toolkit (2024)

Convert mouse click to 2.5D grid cell:

public float parallaxFactor = 0.5f; // lower = slower movement private Vector3 camStart; void Start() => camStart = Camera.main.transform.position; 2.5d toolkit

void LateUpdate() Vector3 delta = Camera.main.transform.position - camStart; transform.position = new Vector3(transform.position.x + delta.x * parallaxFactor, transform.position.y + delta.y * parallaxFactor, transform.position.z); Convert mouse click to 2